Inspiration Creating a Stylised Environment in Real-Time: UE5 Workflow Van Nguyen created a stylised environment in real-time for his final term of the Game Art Diploma at 3dsense Media School.
Learning Studying at UniSA / Rising Sun Pictures Emily Adams and Danae Lowe, graduates of UniSA / Rising Sun Pictures, share their insights on learning at this unique training facility in Adelaide, Australia.
Inspiration Insight into the Character Development Process of a Concept Artist University of Hertfordshire student Devon Fell-Smith offers insights into their character development process, whether in original works or collaborating on 2D films.
Inspiration Creating a Warhammer-Inspired Environment Concept in Four Weeks Christofer Axelsson shares the outcome of a four-week environment art assignment completed while enrolled in the Game Art program at Futuregames, Sweden.
Inspiration Creating "The Translucent Creature": Exploring Transmission and Subsurface Properties Sofia Bonini, a 24-year-old graduate from a small city in northern Italy, provides further insights into the creation of "The Translucent Creature," detailing the challenges encountered along the way.
Inspiration How to Prototype Your Video Game Using Unreal Engine Milan Limbu, a graduate from the University of East London in Computer Game Design, specialises in developing interactive narrative games in Unity and Unreal Engine. In this article, he shares his approach to prototyping video games using Unreal Engine.
Inspiration How to Design a CG Diorama: A Creative Process ESAT student Ana Climent Sapena tackled the challenge of designing a CG Diorama, portraying a mystical scene, from concept to final render.
Inspiration How to Make a Short Film in Toon Boom Harmony Jordan Auclair shares insights on using Toon Boom Harmony for her final year short film, "Penny and the Sugary Scheme."
Inspiration Crafting and Integrating Photorealistic Assets: A VFX Workflow Guide Joe Williams shares a breakdown of his recent project from his second year at the NCCA – Bournemouth University, focusing on creating and integrating photorealistic assets into a background plate.
Inspiration Trending Projects Featuring the Power of Marmoset Toolbag Each week we are amazed by the diverse creations on The Rookies project pages from students worldwide. This week, we shine a spotlight on projects using Marmoset Toolbag, a beloved tool known for its intuitive interface and powerful capabilities.
News Dive into 3D Character Creation with Leandro Leijnen on Discord We are thrilled to announce an exciting event at The Rookies Discord server! This Thursday, June 13th, at 10:30pm (GMT), join us as we welcome the incredibly talented Leandro Leijnen for an exclusive talk on character creation.
Inspiration From Imagination to Realisation: Taking a Concept to a Complex 3D Environment Alicia Rugama García, a Lightbox Academy student, aims to be a VFX Artist on global projects. Her portfolio prompted us to explore her approach to large-scale environments, shared in this article.
Learning Unlock Your Potential: The Four Ps of Texturing with Charli Holt Just starting out as a 3D Artist? Don't worry, mastery takes time. Charli Holt, Mari Product Manager at Foundry, share the Four Ps of Texturing, crucial for artists, TDs, and tech enthusiasts alike, to unleash their potential in this vibrant field.
Inspiration The Treehouse: A ZBrush Sculpted Diorama Savvas Saroglou, studying Game Graphics Production at Howest University of Applied Sciences - Digital Arts and Entertainment, shares an exciting project from his digital sculpting course.
Inspiration A 3D Creature Modeling and Design Process In his latest project, "Razorback Whiptail," Matteo Llorens, a recent graduate from ESMA, shares insights into his creature modeling and design process.
Careers Career Advice: Working as an FX TD in Visual Effects Looking for success in VFX? Meet Shivam Upadhyay, an FX TD at DNEG, Mumbai, India, sharing his journey and advice for aspiring artists.
News An Immersive Experience: Creating a Volumetric Time-Lapse Using Unreal Engine Forager combines time-lapse photography with 3D photogrammetry and volumetric image capture to create an immersive VR experience.
Inspiration A Quick Guide on Creating 3D Character for Games Ivan Ho, a 3dsense Media School graduate and former Rookie Awards entrant, shares tips on crafting 3D characters from references. Get inspired for your next project!
Inspiration From 2D to 3D: Choosing Concept Art and Elevating Your Artistic Skills Mateo Gretter is a first-year Game Artist student at PlaygroundSquad in Sweden. He's learning 3D modeling. His work involves turning 2D concept art into 3D models for game engines. This is both his study and his passion.
Inspiration Interior Environment Creation in Unreal Engine 5 Álvaro Ferrándiz, a 3D Character Artist and Generalist, is a graduate of Lightbox Academy. Here, he shares his process of creating a Rustic Kitchen using the real-time Unreal Engine 5.