Inspiration A 3D Creature Modeling and Design Process In his latest project, "Razorback Whiptail," Matteo Llorens, a recent graduate from ESMA, shares insights into his creature modeling and design process.
Inspiration A Quick Guide on Creating 3D Character for Games Ivan Ho, a 3dsense Media School graduate and former Rookie Awards entrant, shares tips on crafting 3D characters from references. Get inspired for your next project!
Inspiration From 2D to 3D: Choosing Concept Art and Elevating Your Artistic Skills Mateo Gretter is a first-year Game Artist student at PlaygroundSquad in Sweden. He's learning 3D modeling. His work involves turning 2D concept art into 3D models for game engines. This is both his study and his passion.
Inspiration Interior Environment Creation in Unreal Engine 5 Álvaro Ferrándiz, a 3D Character Artist and Generalist, is a graduate of Lightbox Academy. Here, he shares his process of creating a Rustic Kitchen using the real-time Unreal Engine 5.
Inspiration The Art of Texturing: Breathing Life into 3D Projects Artline Institute student Arthur Monteil spent three months recreating the detailed interior of a grand house, focusing on textures that evoke modern Victorian vibes. Discover the texturing phase of this project for inspiration on your next interior environment.
Inspiration Beyond the Lens: Exploring the Depths of VFX, Filmmaking, and Short Films Self-taught FX Artist Clement Arlotti aims to join studios, aspiring to contribute to films like Dune. Dive into the world of visual effects through his short film, 'Promise Me I'll Leave (Promettez-moi que je partirai).
Inspiration Whispers of Autumn: A Stylised Cartoon Diorama Eva Fernández Valero, an ESAT second-year Art for Video Games student, explores a 3D Modeling assignment, crafting a stylized cartoon diorama.
Inspiration Elevate Your Desktop Experience with Razer Axon Say hello to Razer Axon! Packed with hundreds of stunning wallpapers, Razer Axon brings a whole new dimension to your workspace.
Inspiration The Key to Advanced FX Projects with Houdini featuring FX Artist Mark Fancher Aspiring FX students can glean insights from Mark Fancher's journey mastering Houdini, including key skills, learning resources, and practical advice for excelling in FX projects.
Inspiration Peking Opera Singer: From Concept to 3D Creation Paula García Fernández, Voxel School graduate, breaks down her latest character, from Concept to 3D creation.
Inspiration A 3D Motion Graphics Workflow: Developing a TVC Concept Koh Kang Hui, a student at 3dsense Media School, is a curious designer exploring diverse mediums, aiming for versatility in digital and traditional art. Here, she discusses her recent project on The Rookies: a 3D motion concept for a TV commercial.
Inspiration The Unstoppable Force of Thinking Outside the box: Nuke Compositing and Art Pablo Mielgo, a Lightbox Academy student pursuing a VFX master's degree, shares insights into his recent project, Prado painting, unveiling creative techniques using Nuke.
Inspiration Designing a 3D Bionic Mermaid Character Aleksandra Donevska, a student at M3DS Academy, ventures into her academic journey as a 3D Artist, tackling her maiden character design - a 3D bionic mermaid.
Inspiration Transforming Photogrammetry into a Post-Human Virtual Reality Experience Pierpaolo Grandinetti, Francesca Sonda, and Gianluca Rubino are NABA students specialising in MA Creative Media Production. Together, they discuss their VR project, 'Visioni Realizzabili,' exploring post-human vision through a luminous point cloud.
Inspiration Illustrator, Julia Peng's Tips for Developing a Unique Artistic Style Discovering Julia on Huion's Instagram, we were captivated by her illustrations, reflecting her Taiwanese-American roots and love for animals. She shares insights on developing a unique style, encouraging creative freedom.
Inspiration Creating a Real-Time 3D Tennessee Forest Lodge Environment Ben Rodgers, a recent Game Art graduate from the University of South Wales, shares his latest project demonstrating his skills in developing detailed, large scale environments.
Inspiration Hard Surface Modeling and Texturing Exercises: Creating a Game-Ready Hero Prop Harry Crowe's latest project on The Rookies looks at the creative process behind a 3D hero prop.
Inspiration Playing with Pixels: An Overview of a Compositing Reel Roy Terium shares his journey into VFX and offers advice on crafting a compelling compositing reel for a successful career.
Inspiration How to Make a Creative Illustration for an Art Challenge Nawel Benrhannou, an ISART Digital graduate and skilled Illustrator, shares insights on crafting a compelling illustrative piece for an art challenge. Seek inspiration for your Rookie Awards 2024 entry by reading on!
Inspiration From Fiction to Reality: In-Depth Guide to Recreating a 3D Scene Inspired by a Fictional Story Alessandro Rigon, an aspiring 3D artist at ABAVR - Academy of Fine Arts of Verona, shares his workflow reconstructing the set of the church of Jerusalem’s Lot, aiming to refine his skills for a potential career in gaming or VFX.